Wonder Woman, Warrior-Ambassador of Themyscira
Information
| Name | Diance Price (Wonder Woman) |
| World | DC Universe |
| Birthdate | Unknown by mortal calendars; born on Themyscira |
| Age | Ageless (apparent age: early 30s) |
| Race | Amazon (clay-born, goddess-blessed) |
| Role | Warrior-Ambassador of Themyscira and Champion of Truth |
| Affiliation | The Amazons of Themyscira; Olympian Pantheon (by birth) |
| Location | Currently operating between Themyscira, the United States, and various crisis points across the mortal world |
| Status | Available for Adoption |
| First appears | N/A |
Appearance
Diana is tall and powerfully built, standing 6'0" with the dense, athletic musculature of an Amazon who has trained for combat since childhood. Her figure is extraordinarily voluptuous: an extremely narrow waist flares into wide, strong hips, and she carries enormously heavy, full breasts that dominate her silhouette and require specially reinforced armor plating and under-support to remain practical in battle.
Her skin is sun-warmed olive, her long black hair falls in thick waves past her shoulders (often bound for combat), and her blue eyes hold a steady, unwavering focus. She wears a modified version of her classic red-and-gold armor: the bodice has been expanded and structurally reinforced to accommodate her bust while still allowing full range of motion, the iconic eagle motif remains across the chest, and her bracers, tiara, and lasso are unchanged. Outside armor she favors tailored modern clothing that does little to conceal her proportions; inside armor she moves with the same explosive speed and power as any Amazon, the extra mass compensated for by divine strength and perfect conditioning.
Story Appearances
No published appearances yet. Entries added as stories are published.
First Impression
She fills a doorway the way a storm fills a sky. The combination of classical beauty, obvious physical power, and an almost impossible bustline should feel cartoonish. It does not. When she speaks, people listen. When she moves, people make space. She is not trying to be intimidating. She simply is.
Personality
Diana is warm, direct, and possessed of an unshakable moral clarity that can feel either inspiring or exhausting depending on the company. She laughs easily, speaks her mind without cruelty, and treats every person she meets, king or stranger, with the same baseline respect until they prove they do not deserve it. She is curious about the mortal world in all its messy, contradictory glory and approaches new experiences with genuine enthusiasm rather than judgment.
This openness never softens her edges. She has no patience for deliberate cruelty, cowardice that endangers others, or the kind of cynical "realism" that excuses inaction. She will correct someone to their face, cheerfully and without hesitation, and she will place herself between the innocent and harm with absolute certainty. Kindness and lethality are, in her view, simply two applications of the same protective instinct.
Motivations
Diana was sent from Themyscira as both warrior and ambassador: to learn the world of men, to protect those who cannot protect themselves, and to decide, eventually, whether the Amazons should remain hidden or re-engage with the outside world. That is the official charge.
Privately, she wants to understand whether the mortal world is worth the isolation her people chose. She wants to know if the suffering she sees can be lessened by Amazon intervention or whether intervention would only create new wounds. Every crisis she answers, every life she saves, is another data point in that long, unfinished argument with herself and with her mother.
Weaknesses
Diana's certainty is both strength and liability. She trusts her own moral judgment so completely that she can be slow to accept that she has misread a situation, especially when the people contradicting her lack her combat credentials. Her temper, when finally provoked, is volcanic and short-lived; she does not hold grudges, but in the moment she has broken objects, furniture, and occasionally strategic alliances that later required careful repair.
Her relative inexperience with the subtler forms of mortal political manipulation leaves her vulnerable to those who fight with words, leverage, and public perception rather than spears. She reads a battlefield in heartbeats. A negotiation table still sometimes takes her three moves too long.
Quirks
Diana eats with evident pleasure and little regard for mortal table manners unless specifically reminded; even then she tends to abandon utensils partway through a good meal. She hums softly when thinking, an old Themysciran habit she does not notice. She greets everyone with the same full, steady eye contact regardless of status, which endears her to ordinary people and frequently unsettles the powerful.
She touches things constantly: stone walls, tree bark, fabric, weapons, the edges of maps. She is still mapping the mortal world through her hands as much as her eyes. She prefers to sleep on firm surfaces and often ends up on the floor of hotel rooms because modern mattresses feel untrustworthy and too soft.
World Context
In this fan-fiction variant of the DC Universe, the island of Themyscira remains hidden from the wider world by ancient magic and divine decree. The Amazons debate, as they have for centuries, whether isolation is wisdom or abdication. Diana is the most visible, and currently only, Amazon most mortals have ever encountered; her conduct is therefore scrutinized by both her own people and by the governments and heroes of the outside world as evidence for or against reopening contact. Among her fellow heroes she is respected for her combat ability and moral conviction, but she is also the subject of a quieter, less comfortable attention: her physical presence is difficult to overlook, and the way mortal media fixates on her appearance rather than her actions is a source of friction she refuses to dignify with a response.
The governments she works alongside treat her as an asset of extraordinary value and an intelligence gap of extraordinary concern. She represents a hidden nation with unknown military capability, unknown population, and unknown intentions. Every time Diana intervenes in a crisis, intelligence analysts in a dozen capitals update their threat models. She is aware of this. She finds it both understandable and tiresome, because the analysts are asking the wrong question. They want to know what Themyscira could do if it chose to act. Diana already knows the answer. What she has not decided is whether telling them would make the world safer or more afraid.
Among the Amazons themselves, Diana's mission is the subject of generational disagreement. The elder warriors who remember the wars that drove Themyscira into hiding view her reports with deep skepticism: the mortal world, in their experience, has never deserved trust and has never failed to punish those who offered it. The younger Amazons, trained on stories of the outside rather than scars from it, see Diana as proof that engagement is possible without surrender. Hippolyta holds the center, reading every report her daughter sends and answering none of them with a clear directive, because the queen understands something Diana is still learning: that the decision to open or close the gates will outlast both of them, and it cannot be made by one woman's conviction alone, no matter how strong that conviction is.
Favorites
- Food: Diana has fallen in love with mortal cooking with an enthusiasm that borders on reverence. She favors slow-roasted lamb dressed in garlic and wild herbs, the kind served at small tavernas along the Aegean coast where the owner cooks the same recipe his grandmother taught him. She has a particular weakness for loukoumades, the fried honey dough balls sold at street stalls in Athens, and has been known to eat an entire tray while standing at the counter, licking honey from her fingers without self-consciousness. She also craves fresh bread in almost any form: crusty village loaves torn by hand, warm flatbreads folded around soft cheese, the dense seed-crusted rounds she discovered at a farmer's market in Virginia and now seeks out whenever she is stateside. On Themyscira the food was excellent but unchanging; the mortal world's sheer variety of flavors is one of the things she will defend without reservation.
- Drink: Strong red wine, preferably from old vineyards in the Mediterranean basin where the grapes have been grown in the same volcanic soil for centuries. She drinks it slowly when she can and quickly when she cannot, and she has opinions about which vintages are worth arguing over. Her current favorite is a dark, tannic Agiorgitiko from the Nemea region that tastes of blackcurrant and sun-warmed stone. On Themyscira she drank spring water infused with wild mountain herbs, clear and cold, collected at dawn from the high falls above the training grounds. She still misses it; nothing in the mortal world tastes quite as clean, and she suspects the magic of the island is part of the flavor.
- Color: Gold and deep red. The gold of her tiara, the gold leaf on the pillars of her mother's court, the gold of late afternoon light falling across the marble of Themyscira's amphitheater. The red of her armor's bodice, the red of the Aegean sunset seen from the cliffs above the training beach, the red of the cloaks the senior warriors wore during the Feast of Athena. These are not fashion preferences. They are the colors of everything she was raised to protect.
- Animal: The eagle. She has watched eagles hunt since she was a girl on Themyscira, studying the way they read thermals, the economy of their strikes, the patience they show between efforts. She respects the eagle's refusal to share the sky, its willingness to wait for the right moment rather than waste energy on poor odds. She has never said so directly, but those who know her suspect the eagle also appeals to her because it is, fundamentally, solitary: it hunts alone, and it does not seem to mind.
- Music: Anything with strong rhythm and forward momentum: drums, strings, music that makes the body want to move and the pulse quicken. She responds physically to music before she responds intellectually, her foot tapping or her shoulders shifting before she has consciously decided to listen. She is an excellent dancer, though her footwork comes from combat training more than formal lessons, and partners occasionally find themselves led through sequences that feel suspiciously like sparring patterns adapted to a waltz. The music she loves best is the kind that does not ask permission to be loud.
- Hobbies & Pastimes:
- Sparring: She trains daily and will spar with anyone willing. She scales her strength to her partner's ability, which makes her both the most requested and the most humbling training partner in any dojo or gym she visits. She has a habit of offering unsolicited corrections to her opponents' footwork mid-bout, delivered with such cheerful sincerity that most people accept the advice before realizing they have just been coached by someone who could put them through a wall.
- Market Wandering: She loses hours in mortal markets, asking vendors about their crafts, tasting food, handling tools and fabrics. She buys more than she needs and gives most of it away. The transactions are secondary; what she is collecting is knowledge. She learns more about a city from its market stalls than from its government buildings, and she trusts the information more.
- Storytelling: Oral tradition is sacred on Themyscira. Diana trades stories freely, collecting mortal legends and offering Amazon ones in return. Campfires and quiet bars tend to grow audiences when she begins to speak, because she tells stories the way she fights: with full commitment, precise timing, and no wasted motion. She remembers every story she has ever been told and will occasionally correct someone retelling one in her presence, which is either charming or infuriating depending on how attached the teller was to their version.
Background
Diana was shaped from clay by Queen Hippolyta on the shores of Themyscira and given life by the gods of Olympus. The origin has been told many ways across many traditions; the version Diana herself favors is simple. Her mother wanted a daughter. The gods answered. She was born from longing and divine fire, and she was raised to be worthy of both.
Her childhood on Themyscira was rigorous, purposeful, and, by Amazon standards, deeply loving. She trained in every form of combat the island could teach: sword, spear, bow, shield, unarmed grappling, mounted warfare, and the strategic arts of siege and defense. She studied languages, philosophy, history, and the healing arts alongside her combat education, because the Amazons do not separate the warrior from the scholar. Hippolyta insisted on this. A weapon that cannot think, the queen told her more than once, is only dangerous to the person holding it.
For most of her early life the outside world was a distant rumor: something discussed in council, referenced in old songs, and debated by the elders who remembered the wars that drove the Amazons to withdraw behind their magical barrier. Diana grew up hearing those stories and wondering whether the world beyond the sea was as irredeemable as the oldest warriors believed. She did not argue the point openly. She simply trained harder, studied more broadly, and waited.
When the barrier between Themyscira and the world of men began to thin, weakened by forces neither magical nor divine but simply the slow erosion of ancient wards under modern pressures, Diana was the one who stepped through. The decision was not unanimous. Several of the elder council opposed it outright. Hippolyta permitted it, though whether the queen's consent was given as a mother trusting her daughter or as a strategist deploying her most capable operative is a question Diana has never asked, because she suspects the answer is both, and she is not sure which one hurts more.
In this variant continuity, her adult form developed the extreme, almost mythic proportions described above: an unexpected consequence of her divine origin that expressed itself as she matured. The Amazons, accustomed to the gifts and complications of gods, accepted it without much comment. The mortal world has never quite managed the same composure. Diana's physical appearance generates attention she did not ask for and does not encourage, and her refusal to acknowledge it as remarkable is itself a statement that most people hear clearly, even if they cannot articulate what it says.
She has now spent years moving between both worlds: answering crises, forming cautious alliances, learning the mortal world's politics and pleasures and failures, and sending careful reports home to a mother who reads every one and replies to none with a clear directive. Diana understands the silence. The decision Hippolyta is weighing is larger than any single report can resolve, and it will be made in its own time. In the meanwhile, Diana does what she has always done: she protects, she learns, and she refuses to believe that the world she walks through is beyond saving. None of her reports have yet recommended that Themyscira remain sealed forever.
Relationships
- Queen Hippolyta: Mother, queen, and the voice Diana still hears when she doubts herself. Love and duty are tightly braided between them, pulled taut by distance and by the weight of a decision neither of them can make alone.
- The Amazons of Themyscira: Her people. She carries their hopes and their skepticism in equal measure, and she is aware that her conduct in the mortal world is being judged by warriors who have not left the island in centuries and by younger Amazons who have never seen it but dream of following her through.
- The mortal heroes and governments she works alongside: Allies of necessity and, in a few rare cases, genuine friends. Trust is earned slowly and never assumed. She respects competence and conviction; she has little patience for posturing, and less for those who treat her as a curiosity rather than a colleague.
Relationship entries expand as stories featuring this version of Diana Prince are published.
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